Warrior

Class List

Summary
The Warrior (戦士 Senshi) class is one of the starting classes in DQX and focuses on dealing damage, tanking, and debuffing enemies. It is a class that provides high HP and physical power, but doesn't have access to spells and has low agility. Warriors have access to Swords, Greatswords, Axes, Fisticuffs, and Shields. Warriors also have the exclusive skill tree: Courage (ゆうかん Yūkan). Their coup-de-grace is Critical Claim (会心必中), which deals a guaranteed critical hit to a single target that cannot be resisted. Their revocation medal gives them a chance to execute an attack or a skill a second time immediately after the first.

Strategy
The 真やいばくだき skill (Warrior-Exclusive) is one of the more important abilities in the Warrior's arsenal as it can reduce one enemy's attack by two levels and is extremely useful in almost all types of combat. Generally a warrior will tank or assist in walling, although their walling capabilities are less than that of the other primary tank class, the Paladin. Warrior's job in combat is generally to provide this type of debuff while protecting more fragile classes like spellcasters by pushing enemies away. They are often useful when given a weight buff, (with ズッシード (Zusshīdo)) and unlike the Paladin they don't have any means of buffing their own weight so this is sometimes necessary to allow them to successfully fill a tanking or walling role against heavier opponents. Warriors are also able to output a moderate amount of damage-- less than any of the DPS classes but absolutely enough to be useful damage dealers in battle. Because of their wide variety of assets, Warriors can take a useful role in many different party formations and are easily one of the most broadly used classes. However, the primary weakness of the Warrior class is that they are unable to fit any one specialty role.

Axes are some of the more useful weapons for Warriors, as their damage output and debuffing abilities to a single target is the greatest of the weapons this class can use. A one-handed sword and shield combination can also be useful against strong bosses when defense needs to be higher, but generally axes are a superior choice. Greatswords are mostly useful for damage against groups of enemies, but unless a Warrior is taking on the role of the primary attacker against an enemy group this will usually not be a necessary trait.

Class Quests
Quest 52 - The Trials of an Old Man (とある老行者の試練) Quest 53 - The Road to Shura (修羅への道) Quest 54 - Boundaries with Darkness (闇との境界) Quest 55 - The End of Strength (強さの果て) Quest 56 - The Real Enemy is...(真の敵は)

Class Tree Skills
NOTE: Any skill with a（専）is an "exclusive" skill, meaning it only applies to the current class.