Skill List

Skills that require a certain of period of time to pass before using them have something known as charge time. They are formatted as "opener/regular", with opener being the charge time at the start of the battle, and regular being the normal cooldown of the skill after its been used at least once. The number is in seconds. A skill point level denoted with a * are special skills that are unlocked at 180 and 200 points respectively. They have differing "ranks" and their charge times will be dictated by which rank you choose for each skill. These ranks can be changed after unlocking them at True Dharma Temple.

Sword (片手剣) Skills
Usable by Warrior, Armamentalist, Battlemaster, Paladin, Fortune Teller, and Gadabout.

Greatsword (両手剣) Skills
Usable by Warrior, Battle Master, Monster Master, and Demon Swordsman.

Axe (オノ) Skills
Usable by Warrior, Ranger, Monster Master, and Death Master.

Hammer (ハンマー) Skills
Usable by Thief, Paladin, Battle Master, Item Master, and Gadabout.

Dagger (短剣) Skills
Usable by Thief, Mage, Minstrel, Dancer, Gadabout, and Demon Swordsman.

Claw (ツメ) Skills
Usable by Martial Artists, Thieves, Monster Masters, and Rangers.

Spear (ヤリ) Skills
Usable by Priests, Martial Artists, Paladins, and Item Masters.

Boomerang (ブーメラン) Skills
Usable by Minstrels, Rangers, Sages, Item Masters, and Gadabouts.

Bow (弓) Skills
Usable by Magic Knights, Rangers, Sages, Item Masters, Fortune Tellers, and Death Masters.