Spirit

Klashmi (カカロン Kakaron)
Klashmi is the most support oriented summon and has the strongest healing abilities. These abilities, in addition to a party wide revive, makes her a very powerful recovery role.



Klashmi's Spirit Release ability is called Healing Aura (ヒーリングオーラ) which revives all nearby allies with 15% HP, heals all negative status effects of nearby allies and raises party's defence and breath damage resistance by one step.

Level 100
 * Recovery Spells +5%
 * Support spell effects are doubled

Level 110
 * Recovery Spells +10%
 * Healing Aura II (Increased recovery amount)

Kamashki (クシャラミ Kusharami)
Kamashki is an excellent summon to use to strengthen your party with a variety of buffs.



Kamashki's Spirit Release ability is called Rage Rave (戦神の舞 Ikusagami no mai) and raises party's attack, healing and makes spell-casting faster.

Level 100:
 * 10% chance of not consuming a turn
 * Support spell effects are doubled
 * 25% chance of Oomphle (Attack up 2 stages) when reviving an ally
 * 25% chance of Channel Anger (Spell power up 2 stages) when reviving an ally

Level 110:
 * 20% chance of not consuming a turn
 * 30% chance of Oomphle (Attack up 2 stages) when reviving an ally
 * 30% chance of Channel Anger (Spell power up 2 stages) when reviving an ally
 * 30% chance of Care Prayer (Doubled recovery power) when reviving an ally
 * 30% chance of Faster Caster (Increased spellcasting speed) when reviving an ally
 * Zing upgrades to Kazing
 * Rage Rave II (戦神の舞Ⅱ Ikusagami no mai Ⅱ) receives an additional recovery effect
 * Action interval shortened by 1 second

Blamara (バルバルー Barubarū)
Blamara is a strong physical attacker capable of lowering the enemy's attack and defense.



Blamara's Spirit Release ability is called Six Slash (剣技乱舞 Kengi ranbu) and attacks an enemy 6 times.

Level 100:
 * Strength +50
 * Critical Rate +2%

Level 110:
 * Strength +300
 * Critical Rate +5%
 * 10% chance of not consuming a turn
 * Six Slash II (剣技乱舞II Kengi ranbu Ⅱ) which has increased damage
 * Action interval shortened by 1 second
 * Action pattern change (increases the frequency of offensive actions)

Damninui (ドメディ Domedi)
Damnunui has the strongest offensive spells of the four summons, and can lower any enemy's resistance to them.



Damninui's Spirit Release ability is called Deadly Detonation (エクスプロージョン Ekusupurōjon) and deals approximately 900 fire damage to all enemies in its vicinity and reduces their spell resistance by 2 stages.

Level 100:
 * Spell Damage +20%
 * Spell Haywire Rate +5%

Level 110:
 * Spell Damage +20%
 * Spell Haywire Rate +5%
 * Learns Kaswooshle
 * Deadly Detonation II (エクスプロージョンⅡ Ekusupurōjon Ⅱ) which has increased damage and a higher chance of lowering spell resistance
 * Action interval shortened by 1 second
 * Action pattern change (increases the frequency of offensive actions)