Druid: Difference between revisions
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The '''Druid''' (DRU) (天地) is a vocation that can fill several roles, but is primarily an attacker with strong area-of-effect attacks. They are unique in that their spells are categorized as skills, and cover a variety of different elements. However, their most unique aspect is being able to call forth a
▲The Druid is a vocation that can fill several roles, but is primarily an attacker with strong area-of-effect attacks. They are unique in that their spells are categorized as skills, and cover a variety of different elements. However, their most unique aspect is being able to call forth a summon during battle. Depending on which summon called, it can fill the role of healer, caster, physical attacker, and more. Summons begin at a fixed level of 90, but can be upgraded later to level 110. Summons do not have HP, and cannot be hit by any attacks, making them a useful ally in many situations. One of the Druid's drawbacks, however, is that their abilities cost quite a bit of MP, so make sure to bring a party member that can restore MP if your maximum MP is on the lower side.
==Strategy==
The
Selecting the ability Summon Spirit itself will open a list where the druid can choose which spirit to summon, or they can use each spirit's summoning individual skill instead.
The
*Please keep in mind that the party can only have 1 summon active at a time and each summon lasts for 2 minutes before it disappears and needs to be re-summoned using the ability.▼
*Because the Genmas are untargetable, they are also not able to push or block the enemy from moving.▼
*In case everyone in the party dies besides the Genma, the battle is considered to be lost.▼
*If another druid attempts to summon a Genma while one is active, the former will disappear and the new Genma will be summoned instead.▼
*Genmas come with a fixed level of 90 and can later be upgraded up to level 110 by completing quests.▼
▲*
▲*Because the
▲*In the case of everyone in the party
▲*If another
*Spirits cannot have tactics set like normal AI party members and will act based on their own set behavior.
▲*
'''Details about the 4
==
Unlock Quest: [[Quest 485|Quest 485 - Thunder
<br>
[[Quest 486|Quest 486 -
[[Quest 487|Quest 487 - Mix Water
[[Quest 488|Quest 488 -
[[Quest 489|Quest 489 -
[[Quest 490|Quest 490 -
[[Quest 567|Quest 567 -
==Spell List==
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| ピオリム (''Piorimu'') || Acceleratle ||Reduces the time between actions of allies around the caster by one level (5%) for 120 seconds. || 4 || Level 63
|-
| ズッシード (''Zusshīdo'') || Thunk (
|-
| マジックバリア (''Majikkubaria'') || Magic Barrier || Increases the magic resistance of all allies by one level. || 4 || Level 75
|}
==
NOTE: Any skill with a(専)is an "exclusive" skill, meaning it only applies to the current
{| class="wikitable"
|+ '''Summoning (
|-
! Japanese Name !! Japanese Translated !! English Name !! Description !! Type !! MP Cost !! Charge Time !! SP Needed
|-
| げんま召喚(専)(''Genma shōkan'') || Summon Genma (Exclusive) || That Special Summon / Summon Spirit (Clarity) || Allows you to summon one of four special spirits to assist you in battle. The summon persists for 120 seconds. Only one summon per party is allowed at a time. || Skill || 4 || 0/15 || 0
|-
| 全職業でこうげき魔力+10 (''Zen shokugyō de kōgeki maryoku +10'') || Attack Magic Power In All Occupations +10 || Natural Magical Might +10 || - || Passive || - || - || 8
Line 77 ⟶ 74:
| こうげき魔力+30(専)(''Kōgeki maryoku +10'') || Attack Magic Power +30 (Exclusive) || Magical Might +30 || - || Passive || - || - || 110
|-
| マグマ(専)(''Maguma'') || Magma (Exclusive) || Magma Blast / Magma (Clarity) || Deals a fire-attribute attack to a single target and any enemies surrounding that target, with a chance to reduce earth resistance for 30 seconds. || Skill || 22 || 15/45 || 120
|-
| さいだいHP+30(専)(''Saidai HP +30'') || Maximum HP +30 (Exclusive) || HP +30 || - || Passive || - || - || 130
|-
| げんま解放(専)(''Genma kaihō'') || Genma Release (Exclusive) ||
|-
| 水神のたつまき(専)(''Suijin no tatsumaki'') || Water God's Tornado (Exclusive) ||
|-
| れんごく火炎(専)(''Rengoku kaen'') || Purgatory Flame (Exclusive) || Hellfire || Deals a fire-attribute attack to a single target and any enemies surrounding that target. || Skill || 28 || I(60/120), II(40/80), III(30/60) || 180*
|-
| しんくう竜巻(専)(''Shinkū tatsumaki'') || Empty Tornado (Exclusive) ||
|}
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