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Druid: Difference between revisions

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[[File:Druid.jpg|550pxTBD|thumb|right|A Weddie in the Druid armor set300px]]
[[Category:Vocations]]
 
The '''Druid''' (DRU) (天地) is a vocation that can fill several roles, but is primarily an attacker with strong area-of-effect attacks. They are unique in that their spells are categorized as skills, and cover a variety of different elements. However, their most unique aspect is being able to call forth a spirit during battle. Depending on which spirit is called, it can fill the role of healer, caster, physical attacker, or a supporter. Summons begin at a fixed level of 90, but can be upgraded later to level 110. Summons do not have HP, and cannot be hit by any attacks, making them a useful ally in many situations. One of the Druid's drawbacks, however, is that their abilities cost quite a bit of MP, so make sure to bring a party member that can restore MP if your maximum MP is on the lower side.
[[Vocations|< Return to Vocation List]]
 
==Summary==
The Druid is a vocation that can fill several roles, but is primarily an attacker with strong area-of-effect attacks. They are unique in that their spells are categorized as skills, and cover a variety of different elements. However, their most unique aspect is being able to call forth a spirit during battle. Depending on which spirit is called, it can fill the role of healer, caster, physical attacker, or a supporter. Summons begin at a fixed level of 90, but can be upgraded later to level 110. Summons do not have HP, and cannot be hit by any attacks, making them a useful ally in many situations. One of the Druid's drawbacks, however, is that their abilities cost quite a bit of MP, so make sure to bring a party member that can restore MP if your maximum MP is on the lower side.
 
==Strategy==
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