Quest 662: Difference between revisions

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*Speak to '''Agatha''' in the '''Sword Bar''' once more who tasks you with defeating D̶̫̼̝̐̓͂̏͗ā̷̮͘͝ř̴̡͓̖͇̜̻̙͠k̵͙̺̟͌̓́n̶̡̺̯͎̥̞͚͌̇͗è̴̢̧̛͍̯̅́̑̕̕͜s̵̛̯̳̘̟͓̿̎͌̍̂͜s̸͇̋̃̇̕. To find the D̸̨͕̗̔͗̑͝ą̵̛͉̫̙̿r̷̟̰̩̔̍̔͗̓k̷̮͓̞̠͐̐̄̚͠n̷̡̼̓̈́̂̏̍ẽ̵̺̩̬͎̄s̸̯̲͓̓̎̚̚͝s̷̹̪̰̰̊́̄͂̋ , however; you'll need some help from the hooded man sitting on the upper floors of the bar. You should have seen him on your left as you came in.
*Speak to '''Agatha''' in the '''Sword Bar''' once more who tasks you with defeating Darkness. To find the Darkness, however; you'll need some help from the hooded man sitting on the upper floors of the bar. You should have seen him on your left as you came in.


* '''Speak to Vesper, the hooded man''' and acquire a sealed crystal which will draw out the D̸̘̦͓͕͎͍̑̎̾̑̍͘á̵̘̪͚̬̼ͅr̶̫̄k̷̡͙̑̍̍͜ͅn̶͓͖̱̙̠͇͗̐̂̈́̆e̸̤̱͈̙̠̊̓͝s̶̪̠̳̝̽s̸̛̲̞͗͆͘ creatures.
* '''Speak to Vesper, the hooded man''' and acquire a sealed crystal which will draw out the Darkness creatures.


* Next, head to the '''T. Coniware Plains''' and hunt down '''Marine Slimes''', they're the slimes with seashells on their head.
* Next, head to the '''T. Coniware Plains''' and hunt down '''Marine Slimes''', they're the slimes with seashells on their head.
* When encountering these slimes you should see an '''additional enemy''', the '''D̶̹̂̇̀͠a̴͚͌ͅr̴̡̩̪̮̂̈͛̂̈́k̸͖͒ ̶̘̭̝͕̄̏̈́͂͑̕Ṁ̴̡̥̤̥̍͋̎a̴̤̪̫͈̙͗r̶̟̟̞͐i̴̡͕̊̈̀͌͠ñ̵̥ę̴̥̋͗̅̍͘ ̶̘͚̂̉S̵̮̹̓́̋̏̓͝l̴̳̩̩̝̬͎̾͆i̸̡̨̛̪̠̖̼̇͂m̸̡̡̡̔͐̚ͅĕ̵͕̲͙̜̜̜s̸̙̹̟̎'''.
* When encountering these slimes you should see an '''additional enemy''', '''the Dark Marine Slime'''.
* You'll need to '''use the Demon Swordsman skill "Evil Flame Wave"''' the 40-point Demon Swordsman-exclusive class skill.
* You'll need to '''use the Demon Swordsman skill "Evil Flame Wave"''' the 40-point Demon Swordsman-exclusive class skill.


'''Tip''': If you need a fast way to get there, take the carriage outside T. gran Zedora Kingdom and select the fourth option. This will deposit you in front of the Sanmon barrier. from there head inside, and then to the West.
'''Tip''': If you need a fast way to get there, take the carriage outside T. Gran Zedora Kingdom and select the fourth option. This will deposit you in front of the Sanmon barrier. from there head inside, and then to the West.


*Once you've dealt with the 3 D̷͎̩̊a̵̧͕͗r̷̽͌͜ḳ̵̅͘ ̷̖̉͐M̴̹͘͠a̶͓̚r̵̜̒i̷͙̹͐̅ň̴̺e̷͔͛ ̸̰̜̌S̸̘̄͐l̸̛̫͓͝ì̸̦̪͝m̸̖͐e̶̹͛̓s̴̮͌, return to the Sword Bar and report to Agatha for a scene and to complete the quest.
*Once you've dealt with the 3 '''Dark Marine Slimes''', return to the Sword Bar and report to Agatha for a scene and to complete the quest.

Revision as of 15:04, 10 July 2024

662
Name - -
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Requirements -
Previous Quest -
Next Quest -
Rewards (First Time / Repeat)
Experience - -
Fame - -
Rewards - -

Walkthrough

Walkthrough

  • Speak to Agatha in the Sword Bar once more who tasks you with defeating Darkness. To find the Darkness, however; you'll need some help from the hooded man sitting on the upper floors of the bar. You should have seen him on your left as you came in.
  • Speak to Vesper, the hooded man and acquire a sealed crystal which will draw out the Darkness creatures.
  • Next, head to the T. Coniware Plains and hunt down Marine Slimes, they're the slimes with seashells on their head.
  • When encountering these slimes you should see an additional enemy, the Dark Marine Slime.
  • You'll need to use the Demon Swordsman skill "Evil Flame Wave" the 40-point Demon Swordsman-exclusive class skill.

Tip: If you need a fast way to get there, take the carriage outside T. Gran Zedora Kingdom and select the fourth option. This will deposit you in front of the Sanmon barrier. from there head inside, and then to the West.

  • Once you've dealt with the 3 Dark Marine Slimes, return to the Sword Bar and report to Agatha for a scene and to complete the quest.