Anonymous

Spirit: Difference between revisions

From Ethene
3,929 bytes added ,  2 months ago
no edit summary
No edit summary
No edit summary
 
(13 intermediate revisions by 2 users not shown)
Line 1:
[[File:Genma4.jpg|thumb|An ogre druid with spirit Damnunui.]]
==カカロン (Kakaron)==
'''Spirits''' are allies that [[Druid|Druids]] can summon in battle. Unlike other non-playable allies, the spirits cannot die in battle. Instead, they have a time limit of 2 minutes, after which they disappear.
 
The Spirit Release skill from the Druids can allow them to use a special skill, unique for each of the four spirits.
 
Their base level is 90. Completing [[quest 567]] increases their level to 100, and completing [[quest 673]] raises it to level 110.
 
==Klashmi (カカロン ''Kakaron'')==
 
Klashmi is the most support oriented summon and has the strongest healing abilities. These abilities, in addition to a party wide revive, make her a very powerful recovery role.
 
[[File:Genma1.jpg|thumb]]
''Skills''
{| class="wikitable"
|+ '''Spells/Skills'''
|-
!Japanese Name !! English Name !! Description
|-
| ベホイム (''Behoimu'') || Moreheal || Restores approximately 500 HP to one ally.
Line 17 ⟶ 29:
|}
 
KakaronKlashmi's Spirit Release Genma ability is called '''Healing Aura''' (ヒーリングオーラ) which revives all nearby allies with 15% HP, heals all negative status effects of nearby allies and raises party's defence and breath damage resistance by one step.
*Level 100: +5% healing magic effect, support spell effect x2
*Level 110: +10% healing magic effect, Healing Aura II (healing effect up)
 
'''Level 100'''
*Recovery Spells +5%
*Support spell effects are doubled
 
'''Level 110'''
*Recovery Spells +10%
*Healing Aura II (Increased recovery amount)
 
==Kamashki (クシャラミ ''Kusharami'')==
 
Kamashki is an excellent summon to use to strengthen your party with a variety of buffs.
 
==クシャラミ (Kusharami)==
[[File:Genma2.jpg|thumb]]
''Skills''
{| class="wikitable"
|+ '''Spells/Skills'''
|-
!Japanese Name !! English Name !! Description
| たたかいの舞 (''Tatakai no Mai'') || Battle dance || Increases the attack power of allies around the caster by one level
|-
| まりょくたたかいの舞 (''MaryokuTatakai no Maimai'') || SpellGritty power danceDitty || Increases the spellattack power of allies around the caster by one level.
|-
| まりょくの舞 (''Maryoku no mai'') || Magic Moves || Increases the spell power of allies around the caster by one level.
| ベホイム (''Behoimu'') || Moreheal || Restores HP to one ally.
|-
| ベホイム (''Behoimu'') || Moreheal || Restores approximately 500 HP to one ally.
|-
| ザオラル (''Zaoraru'') || Zing || Revives an ally at 25% HP.
|-
| ハッスルダンス (''Hassuru Dansudansu'') || Hustle Dance || Restores approximately 240 HP to all allies.
|-
| ベギラゴン (''Begiragon'') || Kasizz || Deals approximately 350 fire damage in a straight line.
|}
 
KusharamiKamashki's ReleaseSpirit GenmaRelease ability is called Ikusagami'''Rage no MaiRave''' (戦神の舞) or''Ikusagami Warno Godmai's Dance') and raises party's attack, healing and makes spell-casting faster.
 
'''Level 100:''
'''Level 100:'''
*10% chance of not consuming a turn
*Support spell effecteffects x2are doubled
*25% chance of Oomphle (+attackAttack powerup 2 stepsstages) when reviving an ally
*25% chance of MagicChannel AwakeningAnger (+magicSpell power up 2 stepsstages) when reviving an ally
 
'''Level 110:'''
*20% chance of not consuming a turn
*30% chance of Oomphle (+attackAttack powerup 2 stepsstages) when reviving an ally
*30% chance of Channel Anger (+magicSpell power up 2 stepsstages) when reviving an ally
*30% chance of Care Prayer (doubleDoubled healingrecovery power) when reviving an ally
*30% chance of StaffFaster of Quick WritingCaster (increasedIncreased spell-castingspellcasting speed) when reviving an ally
*Zing becomesupgrades to Kazing
*IkusagamiRage no MaiRave II (戦神の舞Ⅱ) adds''Ikusagami recoveryno effectmai toⅡ'') currentreceives an additional recovery effect
*shortens actionAction interval shortened by 1 second
 
==Blamara (バルバルー ''Barubarū'')==
 
Blamara is a strong physical attacker capable of lowering the enemy's attack and defense.
 
[[File:Genma3.jpg|thumb]]
{| class="wikitable"
|+ '''Spells/Skills'''
|-
!Japanese Name !! English Name !! Description
|-
| はやぶさ斬り (''Hayabusagiri'') || Falcon Slash || Deals two attacks to a single target for 0.75 times damage.
|-
| 超はやぶさ斬り (''Chōhayabusagiri'') || Gyrfalcon Slash || Deals four attacks to a single target for 0.60 times damage.
|-
| 甲殻両断斬り (''Kōkaku ryōdan giri'') || Carapace Crush || Deals two attacks to a single target for 0.60 times damage and reduces their defense by one stage.
|-
| 爪牙根絶斬り (''Sōga konzetsu giri'') || Tooth and Nail || Deals two attacks to a single target for 0.60 times damage and reduces their attack by one stage.
|-
| ベホイミ (''Behoimi'') || Midheal || Restores approximately 320 HP to an ally.
|-
| ザオ (''Zao'') || Zin || Revives an ally at 1 HP.
|}
 
Blamara's Spirit Release ability is called '''Six Slash''' (剣技乱舞 ''Kengi ranbu'') and attacks an enemy 6 times.
 
'''Level 100:'''
*Strength +50
*Critical Rate +2%
 
'''Level 110:'''
*Strength +300
*Critical Rate +5%
*10% chance of not consuming a turn
*Six Slash II (剣技乱舞II ''Kengi ranbu Ⅱ'') which has increased damage
*Action interval shortened by 1 second
*Action pattern change (increases the frequency of offensive actions)
 
==Damninui (ドメディ ''Domedi'')==
 
Damnunui has the strongest offensive spells of the four summons, and can lower any enemy's resistance to them.
 
[[File:Genma4.jpg|thumb]]
{| class="wikitable"
|+ '''Spells/Skills'''
|-
!Japanese Name !! English Name !! Description
|-
| メラゾーマ (''Merazōma'') || Kafrizz || Deals approximately 550 fire damage to one enemy.
|-
| ドルモーア (''Dorumōa'') || Kazam || Deals approximately 550 darkness damage to one enemy.
|-
| バギクロス (''Bagikurosu'') || Kaswoosh || Deals approximately 450 wind damage to one enemy and the surrounding area of enemies.
|-
| ベホイミ (''Behoimi'') || Midheal || Restores approximately 320 HP to an ally.
|-
| ベホマラー (''Behomarā'') || Multiheal || Restores approximately 280 HP to all allies.
|-
| ザオラル (''Zaoraru'') || Zing || Revives an ally at 25% HP.
|}
 
Damninui's Spirit Release ability is called '''Deadly Detonation''' (エクスプロージョン ''Ekusupurōjon'') and deals approximately 900 fire damage to all enemies in its vicinity and reduces their spell resistance by 2 stages.
 
'''Level 100:'''
==バルバルー (Barubarū)==
*Spell Damage +20%
*Spell Haywire Rate +5%
 
'''Level 110:'''
==ドメディ (Domedi)==
*Spell Damage +20%
*Spell Haywire Rate +5%
*Learns Kaswooshle
*Deadly Detonation II (エクスプロージョンⅡ ''Ekusupurōjon Ⅱ'') which has increased damage and a higher chance of lowering spell resistance
*Action interval shortened by 1 second
*Action pattern change (increases the frequency of offensive actions)
Cookies help us deliver our services. By using our services, you agree to our use of cookies.