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Superbosses: Difference between revisions

From Ethene
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{| class="wikitable"
|+ What Each Class Should Do During Battle with Regnard
|-
! Class Name !! Detailed Description of Actions Taken
|-
| パラ (Paladin) || Paladin must run up to Regnard at start of battle, and begin and hold wall. Must continually keep weight buff on. Do not attack. Use 大ぼうぎょ when Regnard is about to attack. Avoid all AOE attacks.
|-
| 魔使 (Mage) || Will use magic buff and speed stick at start. Will always stand behind paladin while attacking. Crit circle must continually be kept. Avoid all AOE attacks.
|-
| 僧侶 (Priest) || Must heal. Buff defense and breath. Put and keep キラキラポーン and 聖女の守り on all players. Keep up MP for all players. Help paladin wall/push Regnard when necessary. Avoid all AOE attacks.
|-
| 魔戦 (Magic Knight) || Will replace Priest for level 5. Must keep up agility on all players. Will use AOE bow ailment guard. Will use dews to heal when necessary. Will help paladin wall/push Regnard when necessary. Avoid all AOE attacks.
|}
 
What each class player should do during battle:<br>
 
パラ (Paladin) will hold dragon back always, use buffs, avoid AOE attacks<br>
 
魔使 (Mage) will always stand behind paladin and attack using fire balls, avoid AOE attacks<br>
 
僧侶 (Priest) will heal, use ailment stick on all players, HP1 effect on all players, raise defense and breath with buff<br>
 
魔戦 (Magic Knight) will raise agility, use AOE bow ailment guard, use dews when healing is required, help paladin push dragon back when needed<br>
 
 
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