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Armamentalist: Difference between revisions

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[[File:Armamentalist.jpg|550px|thumb|right|Female300px|An ElfArmamentalist inof the Armamentalist outfit andElf poserace.]]
 
The '''Armamentalist''' (ARM) (魔法戦士, ''Mahō senshi'') is an excellent support vocation that has a variety of utility spells and abilities. Their unique '''Fource''' (フォース) skills allow them to do things such as change the elemental type of attacks, restore party member's MP, and even lower an enemy's elemental resistance. Initially, the beneficial Fource skills are single target, but they can be upgraded later to allow them to affect all party members, further increasing their utility. Armamentalists can equip swords, bows, heavy wands, and shields. It's recommended to use sword and shield for a more defensive role, or bows for their higher damage output. Heavy wands aren't recommended, since Armamentalists don't know many inherent spells to take advantage of the boosts a heavy wand grants. Their coup de grâce is '''Magic Roulette''' (マジックルーレット), which grants self and party members full MP recovery every few seconds for a short while, and a chance to boost damage slightly for a short while as well. Their vocation proof grants them a chance to recover a portion of damage dealt to an enemy as MP.
[[Vocations|< Return to Vocation List]]
 
==Summary==
The '''Armamentalist''' (魔法戦士, ''Mahō senshi'') is an excellent support vocation that has a variety of utility spells and abilities. Their unique '''Fource''' (フォース) skills allow them to do things such as change the elemental type of attacks, restore party member's MP, and even lower an enemy's elemental resistance. Initially, the beneficial Fource skills are single target, but they can be upgraded later to allow them to affect all party members, further increasing their utility. Armamentalists can equip swords, bows, heavy wands, and shields. It's recommended to use sword and shield for a more defensive role, or bows for their higher damage output. Heavy wands aren't recommended, since Armamentalists don't know many inherent spells to take advantage of the boosts a heavy wand grants. Their coup de grâce is '''Magic Roulette''' (マジックルーレット), which grants self and party members full MP recovery every few seconds for a short while, and a chance to boost damage slightly for a short while as well. Their vocation proof grants them a chance to recover a portion of damage dealt to an enemy as MP.
 
==Strategy==
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Only one of the two 200p skills listed above are able to be used at a time.
 
[[Category: VocationVocations]]
[[Category: Additional Vocation]]
[[Category: Version 1 Vocation]]
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