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Beginners Quickstart Guide: Difference between revisions

From Ethene
Added info about map icons
(Added section about Content Guide)
(Added info about map icons)
 
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First off, NPCs with a pink name offer important information for you, while NPCs with a purple name offer a quest (these also appear on your map as an exclamation mark.) Be aware that sometimes NPCs with white names can still be important for quests. NPCs with a yellow name offer an important game mechanic, and talking with them will reward a mini medal the first time you talk to them.
 
Second, take a look at your map, and you should see some symbols. Get familiar with these symbols, as they highlight important shops and businesses in towns. ThisTo directorysee belowwhat willthe labelsymbols themmean forin youmore detail, press the confirm button while the map is open to open the Map Menu, and then select '''Amenities.'''
 
<image to come soon>
 
===={{font color | red |Main Story Quest and Progression}}====
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*<u>Brown Treasure Chests</u> drop from monsters periodically upon defeat. They often contain crafting materials, but these do not often sell for much Gold. Considered the “Common Drop” chest.
*<u>SilverWhite Treasure Chests</u> drop from monsters periodically upon defeat. They contain upgraded gear — however, this gear cannot be sold, traded, or dismantled. You can, however, pick up the gear to add it to your Armor Encyclopedia, which can ultimately grant you a pose for filling it in. If you have the book icon for a piece of gear already, however, leave it or delete it from your inventory.
*<u>Blue Treasure Chests</u> appear randomly on the map in fields and dungeons, and will spawn and de-spawn over time in different locations. These often hold Mini Medals, Gold, useful items, or even can contain a Cannibox! If you know the skill '''Eye for Trouble''', using it on one will scare off any potential Canniboxes.
*<u>Purple Treasure Chests</u> drop from boss encounters. These are one-time drops and become sort of a weekly or daily reset reward from content like the Magic Maze or Book of Bosses.
*<u>Red Treasure Chests</u> are found in the environment in set places. These are opened once for loot.
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**You can check the total Red, Green and Black Treasure Chests discovered via Main Menu > Records > Treasure List.
 
Your Item Bag can only hold 30 items to start, and your Equipment Bag can only hold 25 items to start. You can expand these later, but for now be aware that inventory space is at a premium. In general, sell materials or discard equipment you no longer need. A good rule of thumb for what to keep is if a material has "Bazaar Only" in its description, it can't be bought from a vendor, making it worth keeping. These materials usually sell for a premium on the Bazaar, if you're looking to make some extra cash.
 
====={{font color | red |Skill Points}}=====
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Since you do not need to manually save your game like in other Dragon Quests, Churches serve primarily as home points to bind Zoomstones. You can also bind Zoomstones to Crystals in the wilds, and sometimes Priests will camp out near a field or dungeon, so if you know you’re going to be around an area for a while, bind your Zoomstone! You will eventually unlock multiple Zoomstones, but for now, keep your single one bound to the starting village.
 
====={{font color | red |The Intercontinental Train Pass, Mark of AdulthoodMaturity, and Support Companions}}=====
 
Continue following the main quest until you reach the boss (you may wish to grind to around level 8 on the monsters just outside the boss fight.) Set the boss fight to “easy” when prompted (you will lose some experience but for these early levels, it doesn’t matter.) You have 20 Medicinal Herbs in your inventory, so don’t be afraid to heal when you need to.
 
Upon completion of the fight and cutscene, you will find yourself at or around level 10. Use your Zoomstone or Walkthrough Warp to head back to your village, and turn in the quest. You should end up with a new key item, the Intercontinental Train Pass! This is your primary way of traveling around the five islandscontinents, but you first have to reach a town that has a Train Station.
 
You will also receive the Mark of Maturity, a key item that allows you to talk to “important people”, and three Support Companions.
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*Pukulipos — To reach Orphea from Pukulet Village:
**Pukulet Region > Popola Region > Orphea Region East > Orphea
 
==== {{font color | red |Reading the Map}} ====
When opening the map to see where your next main story quest is, always look for '''a star mark'''. This will denote a main story quest.
[[File:DQX Main Story Map.png|none|thumb|The star mark is circled in red.]]
You can also confirm what is what by opening the Map Menu with the confirm button, and selecting '''Quests'''. The main story quest will always have a star mark next to it.
[[File:DQX Main Story Quest Menu.png|none|thumb|The map quest menu.]]
If you see an icon on the map like the one below, remember that '''is NOT a Main Story quest.''' This is usually a point-of-interest to unlocking a new function, vocation or a side story, but this mark will NEVER denote anything mandatory. That being said, it's useful to double check these with the Map Menu to see what they are, and these are generally worth unlocking when you are able.
[[File:DQX Map Sidequest.png|none|thumb|A point of interest on the map.]]
 
==== {{font color | red |The Content Guide}} ====
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