Martial Artist: Difference between revisions

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[[File:Martial Artist Ogre.jpg|550px|thumb|right|Male Ogre in the Martial Artist outfit and pose]]
[[File:Martial Artist Ogre.jpg|550px|thumb|right|Male Ogre in the Martial Artist outfit and pose]]


[[Classes|< Return to Class List]]
[[Vocations|< Return to Vocation List]]


==Summary==
==Summary==
The Martial Artist (武闘家 ''Budōka'') class is one of the starting classes in DQX, is a tension based strength class where you will be doing the majority of your damage with tension based techniques. It is a class that provides high HP and physical power, but doesn't have access to spells and has high agility. Martial Artists have access to Claws, Staffs, Fisticuffs, and unique Skills for Spears. They also have the exclusive skill tree: Focus (きあい ''Kiai'').
The '''Martial Artist''' (武闘家, ''Budōka'') vocation is one of the starting vocations in DQX, is a tension based strength vocation where you will be doing the majority of your damage with tension based techniques. It is a vocation that provides high HP and physical power, but doesn't have access to spells and has high agility. Martial Artists have access to Claws, Staffs, Fisticuffs, and unique Skills for Spears. They also have the exclusive skill tree '''Focus''' (きあい ''Kiai'').


Their coup-de-grace is Roaring Tirade (一喝), which stuns nearby enemies for 15 seconds. Their class proof gives them a chance to do a counterattack.
Their coup-de-grace is '''Roaring Tirade''' (一喝), which stuns nearby enemies for 15 seconds. Their vocation proof gives them a chance to do a counterattack.


==Strategy==
==Strategy==
The Martial Artist is a tension based strength class where you will be doing the majority of your damage with tension based techniques. However, constantly using tension along with your techniques drains your MP fast in the early game. It's best to have an Armamentalist to compliment your Martial Artist in the early game and expansions to use MP share with you until you raise your passive abilities along with your accessories to gain more MP. By the late game into the expansions, you should have enough MP from your passives and accessories to unleash all of your techniques in a single boss battle. If used correctly, a fully powered Martial Artist can unleash over 20k-40k+ damage in a matter of 40 seconds with max tension, tension lock, and every special attack fully charged.
The Martial Artist is a tension based strength vocation where you will be doing the majority of your damage with tension based techniques. However, constantly using tension along with your techniques drains your MP fast in the early game. It's best to have an Armamentalist to compliment your Martial Artist in the early game and expansions to use MP share with you until you raise your passive abilities along with your accessories to gain more MP. By the late game into the expansions, you should have enough MP from your passives and accessories to unleash all of your techniques in a single boss battle. If used correctly, a fully powered Martial Artist can unleash over 20k-40k+ damage in a matter of 40 seconds with max tension, tension lock, and every special attack fully charged.


==Class Quests==
==Vocation Quests==
[[Quest 67|Quest 67 - The Legacy of the Super Tendou (超天道士の遺産)]] <br>
[[Quest 67|Quest 67 - The Legacy of the Super Tendou (超天道士の遺産)]] <br>
[[Quest 68|Quest 68 - Second Trial (弐の試練)]] <br>
[[Quest 68|Quest 68 - Second Trial (弐の試練)]] <br>
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[[Quest 71|Quest 71 - Yarn Tearful Iron Fist (ヤーン 涙の鉄拳)]]
[[Quest 71|Quest 71 - Yarn Tearful Iron Fist (ヤーン 涙の鉄拳)]]


==Class Tree Skills==
==Vocation Tree Skills==
NOTE: Any skill with a(専)is an "exclusive" skill, meaning it only applies to the current class.
NOTE: Any skill with a(専)is an "exclusive" skill, meaning it only applies to the current vocation.
{| class="wikitable"
{| class="wikitable"
|+ '''Focus (きあい)'''
|+ '''Focus (きあい)'''