Special and Chance Skills: Difference between revisions
ShobuBlaze (talk | contribs) |
ShobuBlaze (talk | contribs) |
||
Line 1: | Line 1: | ||
==Special/Coup de Grace |
==Special/Coup de Grace Skills== |
||
After completing a vocation's 4th vocation quest, you will unlock that vocation's Special Skill (known as Coup de Grace in IX). These are powerful skills that have a chance to appear every time you |
After completing a vocation's 4th vocation quest, you will unlock that vocation's Special Skill (known as Coup de Grace in Dragon Quest IX). These are powerful skills that have a chance to appear every time you execute an action or take damage. Each Special skill is unique to each class, and when used in a pinch, could potentially turn the tide of battle. When a Special skill is available, "Special/ひっさつ" will appear in blue at the top of your command menu for a short time. |
||
{| class="wikitable" |
{| class="wikitable" |
||
Line 47: | Line 47: | ||
| Druid || Mark on Nature (天地鳴動の印) || Shortens you and your active summon's action interval, as well as increasing damage dealt and critical rate. Also resets the timer on your current summon's duration back to 2 minutes.|| Example |
| Druid || Mark on Nature (天地鳴動の印) || Shortens you and your active summon's action interval, as well as increasing damage dealt and critical rate. Also resets the timer on your current summon's duration back to 2 minutes.|| Example |
||
|- |
|- |
||
| Gadabout || Hocus Pocus (パルプンテ) || A random effect is chosen out of several to occur. |
| Gadabout || Hocus Pocus (パルプンテ) || A random effect is chosen out of several to occur. See [[Gadabout#Hocus_Pocus|here]] for a list of possible effects. || Example |
||
|- |
|- |
||
| Death Master || Death Power Boost (デスパワーブースト) || Raises your Death Power to the maximum amount. || Example |
| Death Master || Death Power Boost (デスパワーブースト) || Raises your Death Power to the maximum amount. || Example |
Revision as of 21:08, 31 August 2022
Special/Coup de Grace Skills
After completing a vocation's 4th vocation quest, you will unlock that vocation's Special Skill (known as Coup de Grace in Dragon Quest IX). These are powerful skills that have a chance to appear every time you execute an action or take damage. Each Special skill is unique to each class, and when used in a pinch, could potentially turn the tide of battle. When a Special skill is available, "Special/ひっさつ" will appear in blue at the top of your command menu for a short time.
Class | Skill Name | Description | Showcase |
---|---|---|---|
Warrior | Critical Claim (会心必中) | Deals an unresistable critical hit to a target and any enemies nearby. | |
Priest | Saint's Song (聖者の詩) | Recovers the HP and status effects of all allies, and revives all dead allies at about 50% HP. | |
Mage | 0 Zone (ミラクルゾーン) | Reduces MP costs of spells to 0 and increases your spell damage and casting speed. | |
Martial Artist | Roaring Tirade (一喝) | Incapacitates all enemies and raises your tension 1 level. | |
Thief | Itemized Kill (お宝ハンター) | Deals an attack to a single enemy that stuns them, and causes them to have a guaranteed item drop. Also increases the chance the enemy's rare item will drop. | |
Minstrel | Rough 'n' Tumble (アクロバットスター) | Increases dodge rate of all party members and raises your tension 1 level. Also, you may occasionally counter normal attacks while the effect is active. | |
Battle Master | Tension Boost (テンションブースト) | Raises your tension to the maximum level. Also grants you a tension lock effect for a duration. | Example |
Paladin | Knight Watch (パラディンガード) | Causes all enemies to become angry at you, and you take no damage for 30 seconds. | Example |
Armamentalist | Magic Roulette (マジックルーレット) | You and nearby allies will recover 999 MP every 3 seconds for 10 seconds. There is also a chance you and your allies' damage dealt will be increased for 15 seconds. | Example |
Ranger | Brownie Boost (妖精のポルカ) | Raises party's Attack and Defense by one stage, and restores 30HP/5MP every 3 seconds for 2 minutes. | |
Sage | Spelly Breath (神の息吹) | Raises user's Magical Mending/Might by one stage, restores 20% of the user MP and shortens spell casting time to 1 second for 60 seconds. | |
Superstar | Shocking Twist (モンスターゾーン) | Angers enemies and causes them to become paralyzed when they attack you. Also gain a Goddess' Grace and damage reduction effect. | |
Monster Master | Wild Side (ビーストモード) | Reduces your action interval to 0 for 40 seconds, and raises your attack and defense by 2 stages. | Example |
Item Master | Gadget Type-0 (強化ガジェット零式) | Creates a magic circle on the ground that will double damage and recovery, as well as increasing critical and haywire rates of allies standing inside. The circle lasts 20 seconds. | Example |
Dancer | Deity Dance (荒神の舞) | Increases the entire party's tension by 4 levels. | Example |
Fortune Teller | Zodiac Code (ゾディアクコード) | All cards in your hand and any new cards that enter your hand will have Aura and using tarots will not consume a turn for 40 seconds. | Example |
Druid | Mark on Nature (天地鳴動の印) | Shortens you and your active summon's action interval, as well as increasing damage dealt and critical rate. Also resets the timer on your current summon's duration back to 2 minutes. | Example |
Gadabout | Hocus Pocus (パルプンテ) | A random effect is chosen out of several to occur. See here for a list of possible effects. | Example |
Death Master | Death Power Boost (デスパワーブースト) | Raises your Death Power to the maximum amount. | Example |
Demon Swordsman | Demonic Method (錬魔の秘法) | Increases your movement speed and skill activation speed, and reduces your action interval. | Example |
Pirate | Ultra Cannon (ウルトラ大砲) | Places down a giant cannon that periodically fires at enemies for a time. | Example |
Chance Skills
After completing a certain quest during version 3, you will unlock the ability to use Chance skills. These will randomly trigger during battle much like Special/Coup de Grace skills, but every vocation is able to use every Chance skill. After a Chance skill is used during battle, it will take some time to recharge before it can be used again in the same battle. When a Chance skill becomes available, "Chance/チャンス" will appear in pink at the top of your command menu.
Triggering Chance Skills
Depending on the type of action that occurs in battle, there is a certain percent chance that your Chance command will become available.
Action Type | Trigger Chance |
---|---|
Execute any command | ~2% |
Defeat an enemy | ~2% |
Take damage from an enemy | ~2% |
Deal critical damage | ~5% |
Avoid an enemy attack by parrying, blocking, or dodging | ~5% |
When an ally's Chance command triggers | ~2% |
The chance to trigger a Chance command off of an ally's Chance command trigger is called a Chance Chain (チャンス連鎖).