Spirit

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カカロン(Kakaron) Klashmi

 

Skills

ベホイム (Behoimu) Moreheal Restores approximately 500 HP to one ally.
ベホマラー (Behomarā) Multiheal Restores approximately 400 HP to all allies.
ザオリク (Zaoriku) Kazing Revives an ally at 50% HP.
スクルト (Sukuruto) Kabuff Increases the defense power of allies around the caster by one level (20%) for 120 seconds.
フバーハ (Fubāha) Insulatle Increases the breath resistance of allies around the caster by one level (20%) for 120 seconds.
マヒャド (Mahyado) Kacrack Deals approximately 300 ice damage to one enemy and the surrounding area of enemies.

Klashmi's Release Genma ability is called Healing Aura (ヒーリングオーラ) which revives all nearby allies with 15% HP, heals all negative status effects of nearby allies and raises party's defence and breath damage resistance by one step.

  • Level 100: +5% healing magic effect, support spell effect x2
  • Level 110: +10% healing magic effect, Healing Aura II (healing effect up)


クシャラミ(Kusharami) Kamushki

 

Skills

たたかいの舞 (Tatakai no Mai) Battle dance Increases the attack power of allies around the caster by one level
まりょくの舞 (Maryoku no Mai) Spell power dance Increases the spell power of allies around the caster by one level
ベホイム (Behoimu) Moreheal Restores HP to one ally.
ザオラル (Zaoraru) Zing Revives an ally at 25% HP.
ハッスルダンス (Hassuru Dansu) Hustle Dance Restores approximately 240 HP to all allies.
ベギラゴン (Begiragon) Kasizz Deals approximately 350 fire damage in a straight line.

Kamushki's Release Genma ability is called Ikusagami no Mai (戦神の舞) or War God's Dance and raises party's attack, healing and makes spell-casting faster.

Level 100:

  • 10% chance of not consuming a turn
  • Support spell effect x2
  • 25% chance of Oomphle (+attack power 2 steps) when reviving an ally
  • 25% chance of Magic Awakening (+magic power 2 steps) when reviving an ally

Level 110:

  • 20% chance of not consuming a turn
  • 30% chance of Oomphle (+attack power 2 steps) when reviving an ally
  • 30% chance of Channel Anger (+magic power 2 steps) when reviving an ally
  • 30% chance of Care Prayer (double healing power) when reviving an ally
  • 30% chance of Staff of Quick Writing (increased spell-casting speed) when reviving an ally
  • Zing becomes Kazing
  • Ikusagami no Mai II (戦神の舞Ⅱ) adds recovery effect to current effect
  • shortens action interval

バルバルー(Barubarū) Blamara

 

Skills

はやぶさ斬り (Hayabusagiri) Hayabusa Slash Deals two attacks to a single target for 0.75 times damage.
超はやぶさ斬り (Chōhayabusagiri) Super Hayabusa Slash Deals four attacks to a single target for 0.60 times damage.
甲殻両断斬り (Kōkaku ryōdan giri) Shell bisection slash Deals two attacks to a single target for 0.60 times damage and reduces their defense by one step
爪牙根絶斬り (Sōga konzetsu giri) Claws and fangs extermination slash Deals two attacks to a single target for 0.60 times damage and reduces their attack power by one step
ベホイミ (Behoimi) Midheal Restores approximately 320 HP to an ally.
ザオ (Zao) Zin Revives an ally at 1 HP.

Blamara's Genma Release ability is called Kengi Ranbu (剣技乱舞) or Swordsman Boisterous Dance and attacks an enemy 6 times.

Level 100:

  • Base power +50
  • +2% critical rate

Level 110:

  • Base power+ 300
  • +5% critical rate
  • 10% chance of not consuming a turn
  • Kengi Ranbu II (剣技乱舞II) damage increases
  • shortens action interval
  • action pattern changed (increases the frequency of offensive actions)

ドメディ(Domedi) Damninui

 

Skills

メラゾーマ (Merazōma) Kafrizz Deals approximately 550 fire damage to one enemy.
ドルモーア (Dorumōa) Kazam Deals approximately 550 darkness damage to one enemy.
バギクロス (Bagikurosu) Kaswoosh Deals approximately 450 wind damage to one enemy and the surrounding area of enemies.
ベホイミ (Behoimi) Midheal Restores approximately 320 HP to an ally.
ベホマラー (Behomarā) Multiheal Restores approximately 280 HP to all allies.
ザオラル (Zaoraru) Zing Revives an ally at 25% HP.

Damninui's Genma Release ability is called Explosion (エクスプロージョン) and deals approximately 900 fire damage to all enemies in its vicinity + reduces their spell resistance by 2 steps.

Level 100:

  • +20% spell damage
  • +5% magic rampage rate

Level 110:

  • +40% spell damage
  • +10% magic rampage rate
  • Kaswooshle addition
  • Explosion II (エクスプロージョンⅡ) damage increase + higher chance of reducing spell resistance
  • shortens action interval
  • action pattern changed (increases the frequency of offensive actions)