Warrior: Difference between revisions
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[[File:DQX_Warrior.jpg|
[[Vocations|< Return to Vocation List]]
The '''Warrior''' (WAR) (戦士) is one of the six starting vocations and focuses on sustaining damage and hindering enemies. They provides high HP and physical power, but don't have access to spells and have low agility, meaning there is a longer duration in between their turns. Their coup-de-grace is '''Critical Claim''' (会心必中), which deals a guaranteed critical hit to a target and any nearby enemies for massive damage that cannot be resisted. Their vocation proof gives them a chance to execute an attack or a skill a second time immediately after the first.▼
==Overview==
* Usable Weapons: Swords, Greatswords, Axes, Shields
* Roles: [[Walling]], Debuffing, Damage Dealer▼
▲* Roles: Walling, Debuffing, Damage Dealer
* Recommended Weapons: Swords, Shields
▲The '''Warrior''' (戦士) is one of the six starting vocations and focuses on sustaining damage and hindering enemies. They provides high HP and physical power, but don't have access to spells and have low agility, meaning there is a longer duration in between their turns. Their coup-de-grace is '''Critical Claim''' (会心必中), which deals a guaranteed critical hit to a target and any nearby enemies for massive damage that cannot be resisted. Their vocation proof gives them a chance to execute an attack or a skill a second time immediately after the first.
==Strategy==
The Warrior's
Warriors have high HP and Defense, making them obvious front liners. They can assist in [[walling]], but won't be as good at it as the [[Paladin]]. When equipped with a Shield, they have access to an improved version of '''Whipping Boy
==Vocation Quests==
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