Battle Icons

From Ethene

Here will be a list of icons used during battle. They are separated into positive status effects and negative status effects.

Positive Status Effects

Icon Description Maximum Stages Source
  Increases attack by 20% per stage. 2 ???
  Increases defense by 20% per stage. 2 ???
  Shortens action interval by ??% per stage. 2 ???
  Increases spell power by 1.5 times at 1 stage, and 2 times at 2 stages. 2 ???
  Increases recovery power by 1.5 times at 1 stage, and 2 times at 2 stages. 2 ???
  Increases breath resistance by 20% per stage. 2 ???
  Increases spell resistance by 20% per stage. 2 ???
  Increases weight by 1.5 (Thunk) or 2 times (Heavy Charge). 1 Thunk, Heavy Charge, ???
  Increases damage limit of spells. 1 ???
  Increases shield block rate. 1 ???
  Increases parrying rate. 1 ???
  Reduces damage of critical attacks, desperate attacks, and haywire spells. 1 ???
  Increases resistance to harmful status effects by 50%. 1 ???
  Recovers HP whenever you block with a shield. 1 ???
  Gradually recovers HP over a duration. 1 ???
  Gradually recovers MP over a duration. 1 ???
  Increases your dodge rate. 1 ???
  Shortens the charge time of your CT skills. 1 ???
  Increases your movement speed. 1 ???
  Nullifies any bad status effects. 1 ???
  Nullifies a bad status effect one time. 1 ???
  Protects against an attack that requires jumping to dodge one time. 1 ???
  Increases your spellcasting speed. 1 ???
  Increases your skill execution speed. 1 ???
  Revive a short while after dying. 1 ???
  Share your HP pool with another player's HP pool. 1 ???
  Share your MP pool with another player's HP pool. 1 ???
  Reduces damage taken by 20%. 1 ???
  Increases the damage or recovery of your next action. 4 ???
  Increases your tension whenever you take damage. 1 ???
  Increases your tension whenever you use an action. 1 ???
  Stops your tension from decreasing. 1 ???
  Nullifies the next breath attack received. 1 ???
  Recovers 20% of damage received as HP. 1 ???
  Recovers 10% of damage received as MP. 1 ???
  Survive at 1 HP when you receive a fatal blow when your HP is at least 50% or more. 1 ???
  Survive at 1 HP when you receive a fatal blow when your HP is at least 2 or more. 1 ???
  Your attacks gain the fire attribute. 1 ???
  Your attacks gain the ice attribute. 1 ???
  Your attacks gain the wind and thunder attributes. 1 ???
  Your attacks gain the dark and earth attributes. 1 ???
  Your attacks gain the light attribute. 1 ???
  Recover HP whenever you attack an enemy. 1 ???
  Recover MP whenever you attack an enemy. 1 ???
  Your attacks have a chance to inflict poison. 1 ???
  Increases your critical hit rate. 1 ???
  Increases your attack by 30 at 1 stage, and 60 at 2 stages. 2 ???
  Increases the range of your consumable item effects to multiple targets. 1 ???
  Doubles the effectiveness of your consumable items. 1 ???
  Increases experience and gold gained from an enemy. 1 ???
  Increases experience, gold and special training stamps gained from an enemy. 1 ???
  Reduces an enemy's resistance to being charmed. 1 ???
  Skills with gold costs have their cost reduced to 0. 1 ???
  Displayed when a vocation specific special effect is currently active. 1 Varies
  Reflects spells back at the caster. 1 Bound, Bounce
  Reflects breath attacks back at the caster. 1 ???
  When hit by a spell, restore MP equal to that spell's MP cost. 1 Absorb Magic
  Nullifies all attack spells used against you. 1 Snub
  Increases damage the target takes by 1.5 times. 1 ???
  Increases your maximum HP by 200. 1 ???
  Increases your spellcasting speed and your spells will always go haywire. 1 ???
  Reduce damage taken by 100 and automatically protect nearby allies from attacks. 1 ???
  Become immune to all damage for a short while after being revived. 1 On revival
  Gain tension whenever the monster you linked with gains tension. 1 ???
  Gain tension whenever the ally you linked with gains tension. 1 ???
  Increases the effectiveness of your tarot cards. 1 ???
  Increases your resistance to being knocked down. 1 ???
  Increases attack based on defense. 1 ???
  Temporarily strengthen your fellow monster. 1 ???
  Increases the effectiveness of your "Play" actions. 1 ???
  Increases the effectiveness of your "Whimsical" actions. 1 ???
  Reflects a percentage of damage taken. 1 ???
  One of your spirits is currently summoned. 1 ???
  One of your spirits is ordered to attack a target. 1 ???
  One of your spirits is defending allies. 1 ???
  Reduces damage of a selected ally by 75% and you take the damage instead. 1 ???
  Doubles the gauge increase of your Wave Gauge. 1 ???

Negative Status Effects

Icon Description Maximum Stages Source
  Reduces attack by 20% per stage. 2 ???
  Reduces defense by 20% per stage. 2 ???
  Lengthens action interval by ??% per stage. 2 ???
  Reduces spell power by 50% at 1 stage, and 75% at 2 stages. 2 ???
  Reduces spell resistance by 40% at 1 stage, and 60% at 2 stages. If a monster uses it against you, it will be 20% at 1 stage and 40% at 2 stages instead. 2 ???
  Reduces movement speed. 1 ???
  Reduces weight by 50%. 1 ???
  Reduces maximum HP. 1 ???
  Fall asleep and become unable to act. Damage taken may break the effect early. 1 ???
  Become confused and attack enemies and allies randomly. Damage taken may break the effect early. 1 ???
  Become paralyzed and become unable to move or act. 1 ???
  Reduces the accuracy of physical attacks. 1 ???
  A fixed amount of damage is inflicted at a set interval. 1 ???
  Become charmed and attack allies instead of enemies. 1 ???
  Become incapacitated. Cannot move or act. 1 ???
  Become cursed. Cannot escape from battle and there is a 50% chance your action will not be executed. Also may decrease your maximum HP, or deal continuous HP/MP damage. 1 ???
  Deals a percentage of HP damage to you and any nearby allies every 2 seconds. 1 ???
  Spells cannot be used. 1 ???
  Skills cannot be used. 1 ???
  Breath attacks cannot be used. 1 ???
  Reduces resistance to harmful status effects. 1 ???
  Reduces resistance to all elemental attributes. 1 Fource Break
  Reduces resistance to fire-based attacks. 1 ???
  Reduces resistance to ice-based attacks. 1 ???
  Reduces resistance to wind-based attacks. 1 ???
  Reduces resistance to thunder-based attacks. 1 ???
  Reduces resistance to earth-based attacks. 1 ???
  Reduces resistance to dark-based attacks. 1 ???
  Reduces resistance to light-based attacks. 1 ???
  Reduces damage dealt by 30%. 1 ???
  You are dead. Cannot act until revived. If all party members die, the battle ends. 1 -
  Defense is reduced to 0. 1 ???
  Cannot be revived by any means. 1 ???
  Turned to stone. Cannot move or act. 1 ???
  Nullifies all physical damage taken. 1 ???
  Nullifies all spell damage taken. 1 ???
  Nullifies all damage taken. 1 ???