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[[File:DQX_Warrior.jpg|480px|thumb|right|An Ogre character of the Warrior class]]
[[File:DQX_Warrior.jpg|480px|thumb|right|An Ogre character of the Warrior class]]
[[Vocations|< Return to Vocation List]]
[[Vocations|< Return to Vocation List]]
==Overview==
Usable Weapons: Swords, Greatswords, Axes, Shields
Roles: Walling, Debuffing, Damage Dealer
Recommended Weapons: Swords, Shields


The '''Warrior''' (戦士) is one of the six starting vocations and focuses on sustaining damage and hindering enemies. They provides high HP and physical power, but don't have access to spells and have low agility, meaning there is a longer duration in between their turns. Their coup-de-grace is '''Critical Claim''' (会心必中), which deals a guaranteed critical hit to a target and any nearby enemies for massive damage that cannot be resisted. Their vocation proof gives them a chance to execute an attack or a skill a second time immediately after the first.
==Summary==

The '''Warrior''' (戦士 ''Senshi'') is one of the starting vocations in DQX and focuses on dealing damage, tanking, and debuffing enemies. They provides high HP and physical power, but don't have access to spells and have low agility. Warriors have access to Swords, Greatswords, Axes, Fisticuffs, and Shields. Warriors also have the exclusive skill tree: '''Courage''' (ゆうかん ''Yūkan''). Their coup-de-grace is '''Critical Claim''' (会心必中), which deals a guaranteed critical hit to a single target that cannot be resisted. Their vocation proof gives them a chance to execute an attack or a skill a second time immediately after the first.


==Strategy==
==Strategy==
The Warrior's speciality lies in being able to hinder enemies with their unique skills. Their exclusive '''Attack Attacker''' (やいばくだき) '''True Attack Attacker'''(真やいばくだき) skills are very important, as they can reduce the amount of damage enemies can deal by quite a significant amount. Their '''Body Slam''' (たいあたり) and '''Charge Tackle''' (チャージタックル) can completely stun enemies, allowing for set-ups or a chance to recover in tougher battles. If you use Axes, you'll have access to the exclusive '''Scrap Mettle+''' (鉄甲斬・改) that can lower an enemy's attack, defense, and action interval.
The 真やいばくだき (True Attack Attacker) skill (Warrior-Exclusive) is one of the more important abilities in the Warrior's arsenal as it can reduce one enemy's attack by two levels and their overall damage dealt, which is extremely useful in almost all types of combat. Generally a warrior will tank or assist in walling, although their walling capabilities are less than that of the other primary tank class, the [[Paladin|Paladin]]. Warrior's job in combat is generally to provide this type of debuff while protecting more fragile classes like spellcasters by pushing enemies away. They are often useful when given a weight buff, (with ズッシード (''Zusshīdo'')) and unlike the Paladin they don't have any means of buffing their own weight so this is sometimes necessary to allow them to successfully fill a tanking or walling role against heavier opponents. Warriors are also able to output a moderate amount of damage-- less than any of the DPS classes but absolutely enough to be useful damage dealers in battle. Because of their wide variety of assets, Warriors can take a useful role in many different party formations and are easily one of the most broadly used classes. However, the primary weakness of the Warrior class is that they are unable to fit any one specialty role.


Warriors have high HP and Defense, making them obvious front liners. They can assist in walling, but won't be as good at it as the [[Paladin]]. When equipped with a Shield, they have access to improved version of Whipping Boy, that allows them to take damage in place of another party member while still being able to move and execute other actions.
Axes are some of the more useful weapons for Warriors, as their damage output and debuffing abilities to a single target is the greatest of the weapons this class can use. A one-handed sword and shield combination can also be useful against strong bosses when defense needs to be higher, but generally axes are a superior choice. Greatswords are mostly useful for damage against groups of enemies, but unless a Warrior is taking on the role of the primary attacker against an enemy group this will usually not be a necessary trait.


==Vocation Quests==
==Vocation Quests==
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! Japanese Name !! Japanese Translated !! English Name !! Description !! Type !! MP Cost !! Charge Time !! SP Needed
! Japanese Name !! Japanese Translated !! English Name !! Description !! Type !! MP Cost !! Charge Time !! SP Needed
|-
|-
| かばう(専)(''Kabau'') || Cover (Exclusive) || Whipping Boy || Assume a defensive stance and take damage in place of an ally. || Skill || 0 || - || 8
| かばう(専)|| Cover (Exclusive) || Whipping Boy || Assume a defensive stance and take damage in place of an ally. || Skill || 0 || - || 8
|-
|-
| 全職業でみのまもり+5 (''Zen shokugyō de mi no mamori+5'') || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 16
| 全職業でみのまもり+5 || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 16
|-
|-
| 全職業でちから+5 (''Zen shokugyō de chikara+5'') || Strength in All Occupations +5 || Natural Strength +5 || - || Passive || - || - || 28
| 全職業でちから+5 || Strength in All Occupations +5 || Natural Strength +5 || - || Passive || - || - || 28
|-
|-
| ロストアタック (''Rosutoatakku'') || Lost Attack || Morale Masher || Deals an attack to a single target for 1.1 times damage that removes anger status and 1 level of tension. || Skill || 4 || - || 40
| ロストアタック || Lost Attack || Morale Masher || Deals an attack to a single target for 1.1 times damage that removes anger status and 1 level of tension. || Skill || 4 || - || 40
|-
|-
| 全職業でみのまもり+5 (''Zen shokugyō de mi no mamori +5'') || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 48
| 全職業でみのまもり+5 || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 48
|-
|-
| 全職業でちから+5 (''Zen shokugyō de chikara +5'') || Power in All Occupations +5 || Natural Strength +5 || - || Passive || - || - || 56
| 全職業でちから+5 || Power in All Occupations +5 || Natural Strength +5 || - || Passive || - || - || 56
|-
|-
| たいあたり(専) (''Taiatari'') || Body Blow (Exclusive) || Body Slam || Deals an attack to a single target for 1.25 times damage that has a chance to interrupt any actions and stun the target for 4 seconds. || Skill || 4 || - || 70
| たいあたり(専)|| Body Blow (Exclusive) || Body Slam || Deals an attack to a single target for 1.25 times damage that has a chance to interrupt any actions and stun the target for 4 seconds. || Skill || 4 || - || 70
|-
|-
| 全職業で最大HP+30 (''Zen shokugyō de saidai HP +30'') || HP in All Occupations +30 || Natural HP +30 || - || Passive || - || - || 80
| 全職業で最大HP+30 || HP in All Occupations +30 || Natural HP +30 || - || Passive || - || - || 80
|-
|-
| 全職業でみのまもり+10 (''Zen shokugyō de mi no mamori+10'') || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 90
| 全職業でみのまもり+10 || Defense in All Occupations +5 || Natural Resilience +5 || - || Passive || - || - || 90
|-
|-
| やいばくだき(専) (''Yaibakudaki'') || Blade Crushing (Exclusive) || Attack Attacker || Deals an attack to a single target for 1.3 times damage that has a chance to lower their attack power by 1 stage. || Skill || 4 || - || 100
| やいばくだき(専)|| Blade Crushing (Exclusive) || Attack Attacker || Deals an attack to a single target for 1.3 times damage that has a chance to lower their attack power by 1 stage. || Skill || 4 || - || 100
|-
|-
| かばうの心得(専) (''Kabau no kokoroe'') || Knowledge of Cover (Exclusive) || ? || Reduces damage taken by 30 when using かばう (Cover). || Passive || - || - || 110
| かばうの心得(専)|| Knowledge of Cover (Exclusive) || Improved Whipping Boy || Reduces damage taken by 30 when using かばう (Cover). || Passive || - || - || 110
|-
|-
| ちから+10(専) (''Chikara+10'') || Power +10 (Exclusive) || Strength +10 || - || Passive || - || - || 120
| ちから+10(専)|| Power +10 (Exclusive) || Strength +10 || - || Passive || - || - || 120
|-
|-
| チャージタックル(専) (''Chājitakkuru'') || Charge Tackle (Exclusive) || ? || Deals an attack to a single target for 2 times damage that has a chance to interrupt any actions and stun the target for 7 seconds. || Skill || 4 || 25/75 || 130
| チャージタックル(専)|| Charge Tackle (Exclusive) || Charge Tackle || Deals an attack to a single target for 2 times damage that has a chance to interrupt any actions and stun the target for 7 seconds. || Skill || 4 || 25/75 || 130
|-
|-
| たまに2回攻撃(専) (''Tamani 2-kai kōgeki'') || Occasionally Attack Twice (Exclusive) || ? || Increases the rate in which you will deal two attacks instead of one. || Passive || - || - || 140
| たまに2回攻撃(専)|| Occasionally Attack Twice (Exclusive) || - || Increases the rate in which you will deal two attacks instead of one. || Passive || - || - || 140
|-
|-
| 真・やいばくだき(専) (''Shin Yaibakudaki'') || True Blade Crushing (Exclusive) || ? || Deals an attack to a single target for 3.5 to 3.7 times damage that has a chance to lower their attack power by 2 stages and their damage dealt by 30%. || Skill || 4 || 0/60 || 150
| 真・やいばくだき(専)|| True Blade Crushing (Exclusive) || True Attack Attacker || Deals an attack to a single target for 3.5 to 3.7 times damage that has a chance to lower their attack power by 2 stages and their damage dealt by 30%. || Skill || 4 || 0/60 || 150
|-
|-
| ロストブレイク(専) (''Rosutobureiku'') || Lost Break (Exclusive) || ? || Deals an attack to a single target for 3 times damage that removes rage status and lowers their tension by 1 level. || Skill || 8 || I(75/150), II(55/110), III(35/75) || 180*
| ロストブレイク(専)|| Lost Break (Exclusive) || Lost Break || Deals an attack to a single target for 3 times damage that removes rage status and lowers their tension by 1 level. || Skill || 8 || I(75/150), II(55/110), III(35/75) || 180*
|-
|-
| ブレイブチャージ(専) (''Bureibuchāji'') || Brave Charge (Exclusive) || ? || Empowers you with an effect that reduces the charge time of all CT skills by 20 seconds. Effect lasts for 180 seconds. || Skill || 15 || I(60/240), II(45/180) || 200*
| ブレイブチャージ(専)|| Brave Charge (Exclusive) || Brave Charge || Empowers you with an effect that reduces the charge time of all CT skills by 20 seconds. Effect lasts for 180 seconds. || Skill || 15 || I(60/240), II(45/180) || 200*
|}
|}



Revision as of 19:50, 6 May 2023

An Ogre character of the Warrior class

< Return to Vocation List

Overview

Usable Weapons: Swords, Greatswords, Axes, Shields Roles: Walling, Debuffing, Damage Dealer Recommended Weapons: Swords, Shields

The Warrior (戦士) is one of the six starting vocations and focuses on sustaining damage and hindering enemies. They provides high HP and physical power, but don't have access to spells and have low agility, meaning there is a longer duration in between their turns. Their coup-de-grace is Critical Claim (会心必中), which deals a guaranteed critical hit to a target and any nearby enemies for massive damage that cannot be resisted. Their vocation proof gives them a chance to execute an attack or a skill a second time immediately after the first.

Strategy

The Warrior's speciality lies in being able to hinder enemies with their unique skills. Their exclusive Attack Attacker (やいばくだき) True Attack Attacker(真やいばくだき) skills are very important, as they can reduce the amount of damage enemies can deal by quite a significant amount. Their Body Slam (たいあたり) and Charge Tackle (チャージタックル) can completely stun enemies, allowing for set-ups or a chance to recover in tougher battles. If you use Axes, you'll have access to the exclusive Scrap Mettle+ (鉄甲斬・改) that can lower an enemy's attack, defense, and action interval.

Warriors have high HP and Defense, making them obvious front liners. They can assist in walling, but won't be as good at it as the Paladin. When equipped with a Shield, they have access to improved version of Whipping Boy, that allows them to take damage in place of another party member while still being able to move and execute other actions.

Vocation Quests

Quest 52 - The Trials of an Old Man (とある老行者の試練)
Quest 53 - The Road to Shura (修羅への道)
Quest 54 - Boundaries with Darkness (闇との境界)
Quest 55 - The End of Strength (強さの果て)
Quest 56 - The Real Enemy is...(真の敵は)

Vocation Tree Skills

NOTE: Any skill with a(専)is an "exclusive" skill, meaning it only applies to the current class.

Courage (ゆうかん)
Japanese Name Japanese Translated English Name Description Type MP Cost Charge Time SP Needed
かばう(専) Cover (Exclusive) Whipping Boy Assume a defensive stance and take damage in place of an ally. Skill 0 - 8
全職業でみのまもり+5 Defense in All Occupations +5 Natural Resilience +5 - Passive - - 16
全職業でちから+5 Strength in All Occupations +5 Natural Strength +5 - Passive - - 28
ロストアタック Lost Attack Morale Masher Deals an attack to a single target for 1.1 times damage that removes anger status and 1 level of tension. Skill 4 - 40
全職業でみのまもり+5 Defense in All Occupations +5 Natural Resilience +5 - Passive - - 48
全職業でちから+5 Power in All Occupations +5 Natural Strength +5 - Passive - - 56
たいあたり(専) Body Blow (Exclusive) Body Slam Deals an attack to a single target for 1.25 times damage that has a chance to interrupt any actions and stun the target for 4 seconds. Skill 4 - 70
全職業で最大HP+30 HP in All Occupations +30 Natural HP +30 - Passive - - 80
全職業でみのまもり+10 Defense in All Occupations +5 Natural Resilience +5 - Passive - - 90
やいばくだき(専) Blade Crushing (Exclusive) Attack Attacker Deals an attack to a single target for 1.3 times damage that has a chance to lower their attack power by 1 stage. Skill 4 - 100
かばうの心得(専) Knowledge of Cover (Exclusive) Improved Whipping Boy Reduces damage taken by 30 when using かばう (Cover). Passive - - 110
ちから+10(専) Power +10 (Exclusive) Strength +10 - Passive - - 120
チャージタックル(専) Charge Tackle (Exclusive) Charge Tackle Deals an attack to a single target for 2 times damage that has a chance to interrupt any actions and stun the target for 7 seconds. Skill 4 25/75 130
たまに2回攻撃(専) Occasionally Attack Twice (Exclusive) - Increases the rate in which you will deal two attacks instead of one. Passive - - 140
真・やいばくだき(専) True Blade Crushing (Exclusive) True Attack Attacker Deals an attack to a single target for 3.5 to 3.7 times damage that has a chance to lower their attack power by 2 stages and their damage dealt by 30%. Skill 4 0/60 150
ロストブレイク(専) Lost Break (Exclusive) Lost Break Deals an attack to a single target for 3 times damage that removes rage status and lowers their tension by 1 level. Skill 8 I(75/150), II(55/110), III(35/75) 180*
ブレイブチャージ(専) Brave Charge (Exclusive) Brave Charge Empowers you with an effect that reduces the charge time of all CT skills by 20 seconds. Effect lasts for 180 seconds. Skill 15 I(60/240), II(45/180) 200*